Mental Health App

Mental Health App

Enhanced user onboarding, trust, navigation, and awareness by redesigning Ahum’s mental health app and developing new outreach methods. These improvements led to increased sign-ups and user engagement.

Industry

Mental Health

Wellness

Timeline

June 2024

My Role

UX/UI Designer

Project Manager

Client

Context

About Ahum

Ahum is a mental health platform that offers therapy matching to B2C users and self-help resources for employees of corporate clients. They aim to make psychotherapy more accessible and more effective by reducing barriers for people to take proactive steps toward improving their well-being.

App With Self-Help Materials

for employees of their corporate clients to manage their mental health independently.

A guide in Ahum's app

Self-help page in Ahum's app

Therapy matching on Ahum's website

Therapy matching in Ahum's app

Therapist Matching Service Online and in Their App

matching users with psychologists tailored to their needs.

Overview

This project was part of a 4 week course where we worked with Ahum to improve their mental health services by addressing the challenges in the onboarding process, which had led to low user engagement and retention.

0/1000…

of those who have acess to Ahum's self-help services uses them.

Problem Statement

"How can Ahum attract corporate clients to the app and ensure they return?"

Objective

Enhance the onboarding experience and increase user engagement, retention and sign-ups for Ahum's app

Project Results Sneak Peek

We redesigned the onboarding emails, created workplace flyers, and refined the app experience and interface. Despite challenges such as limited access to user data and a tight timeline, the client was highly satisfied with the impactful solutions delivered, which significantly improved Ahum’s understanding of user experience and customer needs.

Successfully addressed identified key issues

Enhanced user trust

Improved app navigation

Increased awareness of Ahum's self-help services

Highly satisfied client

Understanding the Users

Hypothesizing Where and Why Users Might Drop Off

We created a detailed hypothetical customer journey to identify where and why users might drop off and pinpoint critical touchpoints. This is a user who has no prior knowledge of Ahum but still logs in and uses the app.

1

Receives an email from Ahum whom they have never heard of before.

First email users receive

"Hmm, is this a scam? What is Ahum?"

"Hmm, is this a scam? What is Ahum?"

Users might delete the email due to mistrust and never think of Ahum again.

Users might delete the email due to mistrust and never think of Ahum again.

2

Unclear of what was provided, they Google Ahum to find out more.

Ahums website

"This seems legit, but what exactly do they offer?"

"This seems legit, but what exactly do they offer?"

Users could leave the site, due to no mentioning of self-help guides.

Users could leave the site, due to no mentioning of self-help guides.

3

Downloads and navigates the app, finds and completes a self-help guide.

A self-help guide in Ahums app

"I thought this would help, but it’s just too confusing."

"I thought this would help, but it’s just too confusing."

Poor categorization may lead users to abandon the app altogether.

Poor categorization may lead users to abandon the app altogether.

Research and Insights

Talking to Users and Testing the Onboarding Experience

To examine if our hypothetical user journeywas correct, we conducted interviews and surveys with potential users to gather qualitative and quantitative data to understand their needs, preferences, and challenges.


Immediately after the interviews, participants tested the existing user journey to identify pain points and preferences.

Identified Problems and Proposed Solutions

As expected in our hypothetical user journey they need to improve how they introduce their services to users if they want to improve user engagement and retention. Users often found the initial email communication untrustworthy, the app’s navigation confusing, and the self-help resources poorly communicated. Here are the problems we found and the solutions we proposed based on user insights.

1. Negative Connotations of the Term
“Self-Help”

deterring potential users who are more interested in personal development.

Solution

Rebranding as “Self-Development”

to appeal to users interested in proactive personal growth and to avoid negative associations.

2. No One Trusted the Initial Email

which made them ignore or delete the email and not engage with Ahum’s services.

Solution 1

Informative Flyers in Workplaces

with essential information about Ahum’s services to build familiarity and trust before any email is sent.

(This is just an idea of how the flyer could look like)

with essential information about Ahum’s services to build familiarity and trust before any email is sent.

(This is just an idea of how the flyer could look like)

Solution 2

Rewritten Email (Template)

that explains who Ahum are, why the user is receiving the email, and the benefits of their services.

3. Unclear Website Information

Users couldn’t find clear information about self-help guides on the website.

9:41

Get started

Self-development

Take part in exercises, self-tests and

educational videos.


Does this sound like something to you?

Self-development encourages self-reflection and self-awareness, which can lead to a deeper understanding of one's own needs and goals.

Explore over 10 digital guides in different fields

Work at your own pace on your terms

You have the choice to reflect on your thoughts with one of our therapists

Show all categories

Your development – on your own

Motivation

Stress

Anxiety

Depression

Or would you rather download the app and take part in our guides, exercises and tests right in your pocket.

Download the app

Own your emotions

Ahem

About Ahum

Contact

Questions & Answers

Press room

The blog

Blog post

Mental disorders

Health hacks

About therapy

Meet the therapist

Services

For therapists

Motifire

Cookies

/

Privacy Policy

/

User agreement

Ahum AB 2022

Solution

Added section About Self-Help on the website

containing what self-help services are and showcase the app, helping users understand the full range of Ahum's services.

3. Unclear Website Information

Users couldn’t find clear information about self-help guides on the website.

9:41

Get started

Self-development

Take part in exercises, self-tests and

educational videos.


Does this sound like something to you?

Self-development encourages self-reflection and self-awareness, which can lead to a deeper understanding of one's own needs and goals.

Explore over 10 digital guides in different fields

Work at your own pace on your terms

You have the choice to reflect on your thoughts with one of our therapists

Show all categories

Your development – on your own

Motivation

Stress

Anxiety

Depression

Or would you rather download the app and take part in our guides, exercises and tests right in your pocket.

Download the app

Own your emotions

Ahem

About Ahum

Contact

Questions & Answers

Press room

The blog

Blog post

Mental disorders

Health hacks

About therapy

Meet the therapist

Services

For therapists

Motifire

Cookies

/

Privacy Policy

/

User agreement

Ahum AB 2022

Solution

Added section About Self-Help on the website

containing what self-help services are and showcase the app, helping users understand the full range of Ahum's services.

4. Confusing App Navigation

Users were confused by icons and content filters in the app, making navigation difficult.

Solution

Organized Content

into clear categories and types, with clear tags and icons to make it easier to find the desired content.

4. Confusing App Navigation

Users were confused by icons and content filters in the app, making navigation difficult.

Solution

Organized Content

into clear categories and types, with clear tags and icons to make it easier to find the desired content.

5. Complicated Onboarding Process

Users didn’t understand the purpose of the app and how to use it.

Solution

App Introduction

explaining the app's benefits and features before login. Users can also select areas they want to improve.

5. Complicated Onboarding Process

Users didn’t understand the purpose of the app and how to use it.

Solution

App Introduction

explaining the app's benefits and features before login. Users can also select areas they want to improve.

6. Need a for Personal Touch

Users wanted a more personal experience and continuous support.

Solution

Reflection with Feedback,

users can log their thoughts and feelings and share them with their therapist, providing continuous support.

6. Need a for Personal Touch

Users wanted a more personal experience and continuous support.

Solution

Reflection with Feedback,

users can log their thoughts and feelings and share them with their therapist, providing continuous support.

7. Lack of Motivation

Users needed motivation and reminders to continue using the app.

Solution

Engaging Notifications and reminders

to encourage continued use and help users reach their goals.

7. Lack of Motivation

Users needed motivation and reminders to continue using the app.

Solution

Engaging Notifications and reminders

to encourage continued use and help users reach their goals.

8. Unengaging and Text-heavy Content

The self-help materials were often considered "boring" and hard to follow due to this.

Solution

Shorter, Easy-to-follow

tests and guides with clear instructions and direct links to related content, making resources more engaging and fun.

8. Unengaging and Text-heavy Content

The self-help materials were often considered "boring" and hard to follow due to this.

Solution

Shorter, Easy-to-follow

tests and guides with clear instructions and direct links to related content, making resources more engaging and fun.

Usability Testing

Testing Our New User Journey

We conducted usability tests on the new email format and app navigation to identify any remaining issues.

Feedback

Participants appreciated the clarity and improved trustworthiness of the redesigned onboarding emails. However, they still indicated a preference for direct communication from HR departments rather than external sources.

The improved content categorization received great feedback, with users noting that the redesigned layout, featuring more and clearer icons, filters and clearer sections, made information easier to digest. The previous text-heavy approach was replaced with concise, engaging content that held users’ interest. However, some users suggested that detailed guides could benefit from videos or more interactive content.

Results and Impact

Measuring the Success of the Project

Successfully Addressing Discovered Issues

The final of HR-branded onboarding emails, an informative flyer, and an updated app interface with improved navigation effectively addressed the trust, usability, and awareness issues identified during the research phase.

Business Impact

These improvements resulted in better user retention and satisfaction, strengthening Ahum’s value proposition to corporate clients and improving overall business performance.

Client Feedback:
"…greatly enhanced our understanding of user needs."

The client was very satisfied with our findings and proposed solutions.

Elin Forsberg

Head of Content - Ahum

"Ludvig led a UX project for Ahum, significantly improving our onboarding process. Despite challenges like limited user data and tight deadlines, he delivered insightful recommendations that have greatly enhanced our understanding of user needs. His ability to identify issues and propose effective solutions has been invaluable."

Conclusion

Reflection and Learnings

Reflecting on the Journey

Reflecting on this project, it’s clear that it’s been one of the most significant experiences in my career. Designing for a mental health app really made me think about how vital trust and empathy are in user experience.

No Access to Actual Users

One of the main challenges we faced was not being able to interview Ahum’s actual users directly. Instead, we focused on gathering insights from people who represent Ahum’s target group, including corporate employees. This meant we had to carefully piece together insights from different perspectives, which was tough but rewarding. The tight deadline of 4 weeks added to the pressure, pushing us to be really efficient with our time and priorities. In the end, these challenges made us better at problem-solving and staying flexible.

What I Learned

This project made me truly understand the importance of clear, trustworthy communication from a reliable source, especially in areas as sensitive as mental health. I also learned the value of gathering applying user needs, whether from interviews, usability tests, or other research methods to create designs that are not only functional but also build an appropriate emotional connection with users. These lessons will definitely guide my work in the future.

Future Possibilities

If we would help Ahum further, potential next steps would include A/B testing different email formats to further improve engagement, and continually refining the self-help section of the app based on ongoing user feedback. Additionally, exploring ways to personalize the app experience further would be appreciated by users and improve long-term engagement and brand loyalty.

Reflecting on My Role and Team Collaboration

This project would not have been nearly as successful without my team and our amazing teamwork. As the Project Manager, I was responsible for delivering on the timeline and had to ensure our solutions were focused on the user and addressed the problems we identified. I coordinated the team, managed timelines, and kept everyone informed and connected. By working closely together and helping each other, we used our different skills and ideas to overcome challenges and create a successful final product that the client was very satisfied with.

Team Credits

Ludvig Hedin (Me):

Project Manager & Design Lead

Emma Wållberg:

Research Lead

Emil Arkel Wärn:

Researcher & Designer

Lydia Wolf:

Researcher & UX Writer

Kieran Pereira:

Designer